Thanks for playing the games. The NPC logic was new to me so that kind of is where I spent my time. Environments I can kick out pretty quickly, only takes a few hours. The rest I have had prototypes from previous projects. I think I will post a dev log in the icho.io page in case anyone is interested in my process.
The third game was intended to be a maze game but I ran out of time. I kept it in because the structure was complete and kind of fun but I didn't get the game play all worked out. I provided an update that fixed the weapons in the third game and the snap rotation. The crossbow now has 1000 arrows and the hand cannon has 6 grenades.
It was a lot of fun to make. Thanks for the review.