I won't talk about the game mechanics because this is another game that ran slow for me. But I will say I think you should focus on your aesthetics. Like changing the menu button colors from grey to a black with neon green font (not exactly that but an example of what I mean) and futuristic sound effects upon pressing them. Do you plan on keeping the Doomlike creatures 2Dsprites? If so, I suggest trying to crisp it up somehow. also, if you are going for a more horror like atmosphere, I'd darken up the environment and warp the music to sound more sinister while maintaining that sci-fi vibe. I like how the environment looks and the music choice from purely a Sci-Fi perspective and if that is more your angle keep it that way- it's your game after all. but I was unable to see most of the game due to it running slowly which probably has more to do with my computer so sorry I couldn't be more helpful in that area. Keep going with it though good luck!
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Thank you so much for the valuable feedback. The sprite suggestion is a good point. I could find or make them just a bit crisper or scale down the environment just a tad to make them more unison in look—also, good point on the audio. For horror's sake, it could be just a bit more ominous. As for the project's longevity, I will be exploring all the valuable feedback and continuing support of this project after the Jam. Again, thank you for the feedback and playing.