Aesthetics wise the higher res environment clashes a bit with the 2d enemy sprites. But the gunplay and level design is very much doom-like. Good job!
It was a bit odd to switch weapons by cycling through them, instead of 1-9.
Thank you for playing and the feedback. I do like the thought of switching weapons with the numbers instead of the Z and X key and will be exploring that option in the future. Thank you again for playing and all the feedback.