Really nice aesthetics and lighting, really like how the occluisions of light creates a tense mood/scene. Also good color palette which gives the "lighthouse/sea" theme. Did you get inspired by The Lighthouse movie? because I felt in the end a similar reference to one of my favourite movie. Some feedback: This game needs one or two more game mechanics in order to make it way more meaningfull and give player a real purpose. Looking and opening door is fine but make it appealing like give the player a reward for that. Good potential, keep it up :)
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Thank you very much for your feedback!
Yes, I watched a lot of scenes from the movie under the jam to get inspired - I really like that movie too. And yeah, I know collecting keys is not a gamechanger mechanic, since submission I did a lot of improvements on my game, if you are interested, look back after a few days and check the latest version out.