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(+1)

thank you so much for the kind words! 🥰

i hadnt tested in 5:4 so i really appreciate the feedback. i'm considering putting together an update to coincide with the steam release--if i do, i will address this as best i can, along with the clipping and the gem bag interaction.

the downrez screen effect is a really contentious feature. i looked into adding a setting to remove it but the way the game is structured it isn't really possible to remove it. future titles will likely not have it, but for this one it is unfortunately not going anywhere. i have learned my lesson for future games, though.

again, thank you so much for the gracious feedback; it made my morning 💚

hopefully the Baths don't sour your impressions 😅 they're a bit of a shake-up to the gameplay lol

(+1)

My pleasure :)! 

I finished the game, so I'll just shortly add my thoughts for the rest. 

Each challenge in the Baths was very interesting and beating them was very satisfying... the first time. But by the time I figured out how the glyphs work, I had to play through each of them a lot, and it was starting to get tedious. However, discovering various tricks to speed it up kept it fresh. All in all I do love it. Incredible atmosphere. The change of pace to more puzzle solving and platforming was nice.

The final boss was a bit underwhelming though. The design of the witch-god and the location felt "flat" in comparison with the rest of the game, and beating it was quick, easy and obvious.

No impressions were soured though. It's always about the journey and not the destination.

I'll also add that I love the constrained inventory that forces you to think about what you bring with you.

In conclusion, a wonderful game that I enjoyed very much!

Just out of curiosity, when are you planning on the Steam release being available? :-)

(+1)

i'm not sure what i can and can't disclose but basically i have started the process, and am learning how to actually package the game and send it in for valve to review it. i don't know how long that will take, but if they give me the greenlight the release will very soon follow.

optimistically, i hope for late november or early-mid december. but that is by no means set in stone

No worries, I was just looking for that general timetable that you kindly provided :-) Your game looks AWESOME and I'm pumped to play it. Big imsim fan overall.