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(+1)

Hi! Just to let you know, on Pop! OS (

Linux popcorn 6.5.4-76060504-generic #202309191142~1695998943~22.04~070916d SMP PREEMPT_DYNAMIC Fri S x86_64 x86_64 x86_64 GNU/Linux) got a freeze from both Ubuntu packages.

Last log messages:

 ==> Performing warm boot.
   -> Runtime directory is /home/josh/Downloads/chrono-labyrinth/bin/
   -> Resource directory is /home/josh/Downloads/chrono-labyrinth/bin/
 ==> Running boot hooks.
 ==> Reloading foreign libraries.
   -> Loading foreign library #<LIBRARY LIBMIXED>.
   -> Loading foreign library #<LIBRARY LIBSDL2-TTF>.
   -> Loading foreign library #<LIBRARY LIBFFI>.
   -> Loading foreign library #<LIBRARY LIBSDL2-IMAGE>.
   -> Loading foreign library #<LIBRARY OPENGL>.
   -> Loading foreign library #<LIBRARY LIBSDL2>.
 ==> Launching application.
[Harmony] Will use ORG.SHIRAKUMO.FRAF.MIXED.PULSE:DRAIN for output (2xFLOAT @ 44100kHz)
./run.sh: line 7: 79403 Killed                  ./ChronoLabyrinth
Will try compiling later. Thanks!

Hm, looks weird to me.

I'll update the running from source part of the README then, and you can also find me on IRC #lispgames or on discord if that would be easier for you.

As already mentioned above, I supposedly fixed the problem - see the "hotfix" build on the release page :).

(1 edit)

Hi! Tried the hotfix (both to be sure), no go. Will see if I can dig up a Windows machine...

(2 edits)

Hm I see, thanks for trying it out anyways :)  Windows binaries should work with wine on linux too.  (I will try to debug the problem by running Pop OS from a virtual machine as well)

EDIT: Can't reproduce the error on a virtual machine - while the initial version did crash, the hotfix version ran successfully :/

EDIT 2: Hm, there is just one difference in the version number with what I'm running in virtualbox - pop-os vs popcorn:

$ uname -a
Linux pop-os 6.5.4-76060504-generic #202309191142~1695998943~22.04~070916d SMP PREEMPT_DYNAMIC Fri S x86_64 x86_64 x86_64 GNU/Linux