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I had to come back to write the review, pay attention to the warnings if any possible concerns. This game doesn't mess around at the end. (There's nothing graphic, but the implied events are enough for me given the psychological nature of the undertones coming up to it. ) 

I can tell that a lot of work has been put into this game. So many objects have text associated with them and there are multiple "levels". Good use of sound. Has that retro gaming feel with darker connotations. I did find the blind maze a bit frustrating, but did find my way through it eventually. (I'm not quite sure why it was so hard to find one of the turns as it was there but I seemed to miss it a number of times. Probably not a game bug but a "my end" issue. But did leave me wondering if the level was passable for a while given the initial statement that the game was "unfinished" by the person creating it). It needs another pass for spelling, but given this game is written by someone who doesn't speak English as a first language, the fact it has been translated at all is impressive. Also given the game isn't meant to be complete (in the game world) you could probably give it somewhat of a pass on that factor anyway. 

So the ending. This is the part of the game that is probably going to be a bit divisive. I can see why it went there given the obvious spiraling of the main character, but I wish there was a choice there not to involve others.

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I understand your point of view, and there's definitely something complicated about the interactivity of fiction, notably where to put the cursor, how much leeway is left, at what point the player is "made to suffer" the absence of choice, and therefore to live a potentially unpleasant experience over which he has no control, of which he is the helpless spectator. 

I still don't know if I'll add a "way out" during the epilogue, which is the trickiest part, but I'll put a more detailed content warning if it can save people from being uncomfortable.

thanks for the feedback! 

(+1)

It's ok. I'm not normally one for needing trigger warnings, but this one just kind of hit me for some reason which is why I was just advising players to actually read the warnings you have listed. I actually would have been more okay with it (if that can be applied here given this is not a comfortable game) if you didn't have to pull a child into the ending. But totally see your point given this was never meant to be a happy ending kinda game. Please don't take what I was saying as criticism (your game obviously worked at intended!) It was just my personal thoughts on the ending.