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(1 edit) (+1)

I understand your point of view, and there's definitely something complicated about the interactivity of fiction, notably where to put the cursor, how much leeway is left, at what point the player is "made to suffer" the absence of choice, and therefore to live a potentially unpleasant experience over which he has no control, of which he is the helpless spectator. 

I still don't know if I'll add a "way out" during the epilogue, which is the trickiest part, but I'll put a more detailed content warning if it can save people from being uncomfortable.

thanks for the feedback! 

(+1)

It's ok. I'm not normally one for needing trigger warnings, but this one just kind of hit me for some reason which is why I was just advising players to actually read the warnings you have listed. I actually would have been more okay with it (if that can be applied here given this is not a comfortable game) if you didn't have to pull a child into the ending. But totally see your point given this was never meant to be a happy ending kinda game. Please don't take what I was saying as criticism (your game obviously worked at intended!) It was just my personal thoughts on the ending.