I understand your point of view, and there's definitely something complicated about the interactivity of fiction, notably where to put the cursor, how much leeway is left, at what point the player is "made to suffer" the absence of choice, and therefore to live a potentially unpleasant experience over which he has no control, of which he is the helpless spectator.
I still don't know if I'll add a "way out" during the epilogue, which is the trickiest part, but I'll put a more detailed content warning if it can save people from being uncomfortable.
thanks for the feedback!