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(+1)

I love the sprites and and the idea isn't bad.

But the shark is so clunky to control, especially the vertical acceleration and deceleration is so slow, it takes forever to maneuver to the level of whatever target you want to kill.

The chainsaw made short work of the crabs but it took me a while to figure out how to use the equipment screen because this happened.


Thanks man, I've been trying to replicate that bug all day and your pic helped me crack whats going on. 
On the clunkiness, I'm tempted to reduce the water resistance or increase melee range from all the feedback I've gotten, but I'll try different approaches before making the choice. As a diver, I was trying to replicate the complications of keeping the right level but I understand that idea might not be fun.