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Really liked the visuals and the story, the setup and characters reminds me of Phantasy Star games. 

The tutorial was easy to follow, though some texts at the end stay in place after you've completed the action. When the demo ends I could still press leave scene and go through some screens that didn't make sense. Afterwards I could initiate skirmishes with raiders, dunno if intended. Some additional feedback:

Dialogue:

- I'd suggest you give your dialogues to some native english speaker to proof read / correct. There's lots of errors that make it worse when the plot and script is actually quite good.

UI:

- Press esc to skip is too small and in the corner, I'd put it middle bottom so its near the prologue text (with a smaller size than the prologue text but still not that small).

- hovering over a keyword like 'outer' or 'inner' makes the text pop up below the dialogue so it can't be read at all.

- Suggestion: make the enemy colors red to contrast with the blue from allied forces, this is typical and easily recognizable feature from most tactics games.