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I think this is related to the auto-combo setting; did you turn that on?

right now it routes through attack states, though it's still snapshotted to an older version of Suu's moveset where the state.heavy id would get assigned to moves (now they heavy attacks are unique state ids between weapons).

i have the auto-combo code disabled in a patch i'm going to post, i have another bug i'm checking on before I post