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(+13)

Please add a setting to make it so the energy only goes out once all three generators are down, that's how I expected it to work but now I have to babysit three generators even thought if one dies two are still working everything dies, and sometimes one of them loses durability quicker than the others, please add this setting, mrdrnose

(+1)(-9)

you can reset them any time you're out and about near them, if you're waiting for them to hit 0 to reset them it's gonna be a near daily occurrence to fix them and it's gonna stop everything you're doing

there's also new transformer related mechanics that will help a bit if you explore and play more

(+6)

I never wait for them to get to 0, it's the opposite really, I am constantly stressed about one of them randomly getting to 7 charge while the others still are at 80 or something, to avoid extra stress I am forced to go to all three of them one after the other just to ATTEMPT to guarantee that they will be at the same level, but one always dies a lot quicker than the rest, if it's night time and one of them is near to death I am forced to go check it even though the other ones are fine, there should be a punishment like if one transformer dies everything works 33% slower, 67% slower if two are dead, and blackout when all three die, that way I can avoid having to go out at night because of a single transfomer and I can wait until daytime even though my machines are all weaker

(1 edit) (+1)(-9)

you are aware you can type tr.check in any console and you don't have to go to the transformer to check its cycle, right?

(2 edits) (+8)(-1)

You are aware you completely missed the point of the comment and that the issue isn't checking the cycle but actually having to visit them often because one randomly gets a low charge while the others ones have plenty left, right? Where the hell do you think I was checking all of their cycles at once?

(+4)(-1)

im starting to get the feeling your username is more accurate than you realize

i agree