great art and style, very nice pixel art all around. Sadly I didn't enjoy your game at all.
random stuff I noted:
- if you hold left click on a mission to select, the *button selected* audio will trigger every frame
- equip section needs to divide weapons from gadgets. Also tell me if a skill is passive (like solar panel, I know it seems redundant)
- hull critical/low battery sound are super annoying, imo make them optional (ofc add audio options asap, your music is blasting)
Why I didn't like yor game:
- movement is not very fun, traversal is not very fun (dash is fun but it seems bugged since it can push you through the whole level).
- What killed my enjoynment is the wait. 3-4 hits to kill an enemy, and your shot has a 2-3s cd. Melee is better, sure, but it also has a long cd. So most of your play is wait to shoot. I can understand the philosophy of submarine combat, but here there is no tension; and it's not tactical. It's a pretty happy game where you kill car sized squid/crabs. How can you make it boring?