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(+1)

Notes while playing:

- Main menu title font is cool, but spacing makes it tricky to read

- Button font doesn't quite match the title font

- Leave before it's too late button is cute

- Paragraph breaks for text would be VERY appreciated, as is it's a wall of text to read

- Lots of info-dump going on here, would be more engaging to read this backstory as the game happens. The backstory sounds pretty cool, though!

- Is there no music?

- Rain visuals are cool

- Unsure how to interact with objects, or if there even are objects to interact with

- Flashlight beam limiting field of vision enhances tension and creepy factor!

- Would be cool if tombstones had text, such as narrative details or clues

- Nice light reflection graphics on the mausoleum door

- Need some clues or directions about where to go/what to do

- Seemed to hit an invisible wall inside the mausoleum, can't go forward any more

- Creepy jump scare! Gravedigger guy!

- Would up the horror if he followed me as I retreated

- I guess he got me (I tried to go back into the masoleum)

Overall, spooky concept and suited the theme well. Confusing to play, but very atmospheric, especially with the contrained field of view!