- Yes.
- Yep, that’s also subtracted from HP. Getting hit by explosives sucks!
- Nope, you basically get to increase or decrease one of those two dice, orthogonal movement only.
And thank you!
Just regarding the last point, if it's only changing one dice then some bits of the examples listed under accuracy aren't correct:
/// Example: In the example above, pistols have +2 Accuracy. If Adebayo's mech has no Evasion, the attacker could choose to turn that 46 into a 35. Instead of missing, it hits the bottom right square of their Carbine. (Should it be 26, not 35?)
/// Example: In the example above, Adebayo has 1 Evasion from having moved last turn. This means that the attacker has 1 Accuracy instead of 2 Accuracy with their two attacks: they can’t change the 46 enough for it to hit (as 36, 45, and 56 are all outside the mech’s parts grid), but they could change the 23 to a 22, 24, 31, or 33 (going for the mech’s Reactor, Long Range Processor, Thrusters, or the middle of the Virus Probe). (Should it be 23 to a 22, 24, 13, or 33?)
I just read another post pointing this out, no worries
Loving the game btw, very excited to try it out ^_^