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Thank you for the review/feedback, Sword! I do want to say the game's direction wasn't supposed to be a "haunted/cursed restaurant" kind of story as Dead Plate isn't a supernatural/paranormal horror game, it falls into a more psychological horror category with elements of drama and thriller with the horror mostly coming from the characters and their relationships and the environment they create, something that has the feel of classic horror films from the 1960s. Hope that clears some things up!

I do agree on the visual critique, it would've been helpful to have more visual indicators- maybe in the future update we'll make sprites communicate clearly during the gameplay! Thank you!

Ah alright then, that makes sense! Just called it supernatural as some of the events like the dreams feel a bit headed in that haunted direction, but that was probably some quick generalization on my part. Thanks for clearing that up!