First thing in 2.5.6 done: Player got visually helmet even after save and load...I mean inventory worked long time ago, but visually on character was not saving/load. Now if loads inventory it automacically also load helmet placed on head. Next features for this topic will be destroy item on ground if was previosly taken and game saved and loaded destroyed on ground already , automatically switching equip if player find same class of item but better, correctly connect to player stats.