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(+1)

Loving the game so far. At this phase it's more of a toy but I see great potential. I had a few thoughts and bugs as I played - I'll share them here. I'm a Windows 10 user with a dedicated gaming PC with mid-high specs.

THOUGHTS:

-Found the UI to be cute and functional, but I wish there were a more complete border or color swap depending on the build state I'm in (zoning, furniture, nudging) so I know which state I have selected.

-Found laying out rooms easy, but re-working their size or adding walls to create two adjoining rooms of the same type felt a little wonky and unintuitive. I wanted to click within an office to create another office, but instead you have to delete one tile and start the new office in a tile which is not already an office.

-I really love the furniture assets in the game and hope that you have plans for modders to add their own objects/designs, or a way to edit or create furniture in the game! I spent my hour with the game thinking of all sorts of specific junk I would decorate with to make each property feel unique. As a dabbling sprite artist I felt inspired and wanted to jump right into making my own little fax machines, lava lamps, and milk crates :)

BUGS:

-Some behaviors with Alt will create ghosts of furniture which are not interactable items.

-Experienced a crash on attempting to load a saved game after quitting to desktop and relaunching game.

-Experienced a crash deleting a road intersected with the start road.


I've been waiting for a game like this forever, so I'll be watching this one closely!

(+1)

Thank you so much for this feedback! All of it is solid. I'll look into into the first two bugs. Third one is fixed for the next release.

Your suggestions are great too, will work on making the UI a bit more obvious, and will think of a way to add some suboptions for room placement. 

I plan on working with modders and adding in-game object creation/editing :)