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(+2)

Wow, just... wow!

The amount of work you lot put into it, specially you, is insane. I can't say I'm surprised, the game was huge for an entry made in one month. Again, congratulations on it!

It's nice to read other people's process and struggles, I'm sure we'd all wish that there wasn't that many struggles, but heck, we all know the truth xD I feel very identified with many of the problems you went through with this, SPECIALLY, the programming part. That thing is bad for health, for real. Let's all just stick to make music, we'll be happier xD

I do share many of your concerns on the health department, and was very sad to read some people feeling down after the jam ended. I tried to cheer everyone I saw up, as I did felt that last year as well, let's say, I had some more experience on the failing spooktober area xD But again, if you published a game, YOU DIDN'T FAIL. You won, you won your own battle, which is, in the end, the only important one. And heck, so many people ends up enjoying what you did, maybe they won't comment about it, but they sure do play anyways. 

As for your own health, I do hope you find a better way to work without hurting yourself, and that goes for you, me, and many others. Still, you do amazing games, and hope you find any way to keep on doing it, in a less stressful way, among other things!

Also, from a fellow musician, the music was awesome. Keep it up!

Alsox2, I really like rambly text, so as the song says, Ramble on ♫ xD

(+1)

Haha, yeeeah, tbh, I can’t tell anymore if it’s a good thing or a bad thing to work like that! Cos I mean, from what I can tell, a lot of teams work crazy hard during jams, especially spooktober (your team included :P) x3 And when discussing it with my therapist, she was both impressed and disturbed at the amount of work hours people put into these things xD She said it’s admirable but also unhealthy, and that it seems as though we’ve been infected by hustle culture. I dunno if that’s ever gonna go away or just get worse >.<

Programming can definitely get in the bin x3 And sticking to music would absolutely make me happier xD In fact, music is the one thing that I can fall back on when I feel like I can’t do anything else, haha. Unlike writing, which I find really hard most of the time, music always just feels like a break and a joy. If I'm feeling down, it's like a sanctuary that helps me feel a little better. It’s fun all of the time for me, unlike some other aspects of game dev x3 If a witch put a curse on me so that I could only ever work on one role of game dev for the rest of my life, but I could choose what role that could be, I’d pick music, haha.

You’re such a sweetheart for taking the time to cheer people up and lift everyone’s spirits :3 You’re absolutely right too because everyone who made a game did something incredible! Something that many people wish they could do but never manage to accomplish. Yet us crazy bunch went and did it in the space of a month xD

That’s very kind of you to say regarding health. I also really hope that all of us can find ways to work healthier in the future :3 It’s kind of funny that we’re able to be so compassionate towards others and yet somehow wind up failing to show that same level of compassion to ourselves >.< All we can do is try to keep working on it I guess!

Thank you for being so kind! And let me just say again how much happiness it brought me playing through Freak The Town <3 You guys are such an amazingly talented bunch. If you end up making something for next year’s Spooktober, you can bet I’ll be ridiculously excited to play x3 And I can’t even tell you how overjoyed I was to see not just one, but two best voice actor nominations for Freak The Town :3 I never actually got around to playing Long Time No See, so I’ve yet to experience the VA in that, and while I hoped one of the VAs I worked with this year might be in for a shout, if I had to pretend they weren’t in the mix, I was pretty convinced that Lauren Kong as Phoebe would take it this year! 

That really means a lot about the music too btw! I think because I have no actual education when it comes to music, I really struggle to tell whether I’m improving over time or not. I think I’m doing better than when I started trying to make OSTs, but that’s about as much as I can figure out, haha. I believe it when people say they like the tracks I’ve made, but I still question whether there are aspects I could’ve done better on. I got into it by messing around, like pretty much everything else to do with game dev xD And because I have no knowledge beyond what I’ve gathered by fiddling with things, I can’t help but feel like an impostor a lot of time since I don’t really know what I’m doing in comparison to others who have actually studied some of this stuff x3 Even being called a fellow musician means more to me than I can put into words cos I can’t even bring myself to refer to myself as a musician when I don’t feel as though I’ve earned it >.< So yeah, it’s just really nice to know from someone else who’s working on the same sort of thing that I'm actually doing something right, haha.

Hope you get to have a fabulous rest of the year!! Keep on being awesome ^-^