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(+1)

Amazing game. The "Rocket jump" mechanic is quite polished, it was fun jumping around and gaining high speed. The hook is really impressive + how it is made out of little segments👏 It was challenging to understand how to use it. The art is great, sounds too. I like the use of blur in the menu. The restart transition looks amazing.  I was able to complete the game, I think it would be cool if you showed some stats like how much time you played or something like that. One of my favorite games so far!

It is crazy that the deadline is chasing me, happens quite often! 


(+1)

Hi roboMarchello, sorry for not answering your comment earlier.
First of all thank you for comment and the kind words. I didn't thought of showing player stat like death and timer, because Hospitium© wasn't out yet. I'll make sure to steal some of your ideas in a later jam. The integration of the deadline boss was made in the last 30 minutes of the gamejam. Initially the last room should have been the "start" of the game, with the boss spawning and all after you stole an artifact. It should have been like in 108.6MPa (submarine game last jam) when you steal the artifact. Deadline happened. Good job on completing the game btw, hope it wasn't too frustating!