Another Keven, George and Mando banger! Expected nothing less. Getting a minor nitpick out of the way, I like that the music gets a bit more intense whenever Debbee's in danger, but I think the change is too abrupt and a little bit jarrring. It should be more of a fade.
Though the game looks amazing (shoutout Keven), it is quite visually overwhelming, with the bugs, all the enemies flying around, trails following the player characters, etc. It is often hard to tell what's going on.
I wish there was a more obvious visual indicator of Debbee's HP, as well as some sound effects whenever you defeat enemies, or whenever Debbee get's attacked. These things might help in making the game easier to understand.