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(1 edit) (+1)

I'd love to see Give Way/Stop signs with associated traffic priority rules, and also left turn and right turn light signals. ohh and while I'm wishing for things... slip lanes, lane change options


Oh and lastly... how do I select which monitor to play on? It plays on my secondary monitor which is in portrait mode :(

OK.. monitor was easy, I had forgotten the hotkey!

But... how do we retry a level without clearing all the markings and light settings?

When you complete/fail a level there's an exit button, a retry button in the middle and a next level button.

you want to hit the retry button in the middle.

I was thinking about how stop/give way could be implemented, and had the idea that you could draw a solid, or dotted line across the edge of a square and it would then become either stop or giveway.

My issue with give way lines is that it would be a little overpowered in the context of the game.

It's worth testing give way signs. They wouldn't work on some levels, like the round about (where you would normally have give way signs) because there's just too many cars. But on other road layouts where you have created several slip roads and the traffic isn't too high it could work. Makes sense instead of the car just driving out. But it would change the game, so should be tested first