Sorry but I most likely won't make any more PC games, given the little interest that revolves around them. For example, in three years Pac-Mazing has been downloaded 1300 times (they are not very few but could be many many more) but above all I received donations for just 9 dollars! People probably don't realize that it takes months to carry out games like this, and the small amount of donations is certainly not an incentive to continue on this path.
Hmm I will say that it was difficult for me to find Pac-Mazing in the first place. I was trying to find perfect ports of Pac-Mania for my PC for a week and a half or so, and it wasn't until two days ago when I finally discovered this game. I think if knowledge of this game spreads more, you will have more people download as well as donate to you. Us Linux gamers are also very passionate, we tend to highlight and promote native versions of games all the time.
Didn't buy this one yet (not a fan of Pac-Mania), but after trying Random Pac, Lady Pac and Dig Dug revival for some time, I just bought all three for all in all more than 9 dollars ;-) !
Great, great new versions of classics, I now play your versions by default. They're extremely well thought and balanced, a joy to play. Thank you.
Have you ever considered making a clone of Pac-Man 256 without all the grind elements, as a pure arcade scoring affair with random elements, like you usually do? It could be a C64 game. You have all the expertise to do it.
I'd buy it day one. Pac-Man 256 has a great foundation, but the grinding and missions destroy its gameplay, making it a tedious unbalanced slog.
I didn't think of it as a request, I don't consider myself in any position to make one. More like an idea, since what you achieved is already quite close to it. I don't know if it interests you of if it would interest customers. You're obviously free to do whatever you please. You don't owe anyone anything.