Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm not much into mobile games, mostly because of the whole monetization thing as a goal. I'd rather read the news or something on my phone than play a game typically. So I unfortunately don't have too many ideas on how to monetize, as my instinct says, "Don't," lol. I know the market for selling games on mobile is incredibly tough, but I'd rather buy the game outright and play it, or play with ads, than have to buy lives.

(+1)

Yeah, I agree. I would also much rather just sell the game and not have monetization compete with the game's experience.

I'm being told there's not really a market for paid games, unless you are a very known brand.

I would love to publish it in a paid subscription bundle like Apple Arcade for just that matter. No ads, no in-app purchases, just the game. Let's say they havem't responded to my application yet.  😅

Bummer, good luck!