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(+1)

Yeah, I agree. I would also much rather just sell the game and not have monetization compete with the game's experience.

I'm being told there's not really a market for paid games, unless you are a very known brand.

I would love to publish it in a paid subscription bundle like Apple Arcade for just that matter. No ads, no in-app purchases, just the game. Let's say they havem't responded to my application yet.  😅

Bummer, good luck!