This game is really well made! There are some things I like a lot about this game like:
- -gradually introducing mechanics throughout levels rather than forcing it down on the first level, which makes remembering the mechanics a lot easier.
- -The physics and grapple mechanic is amazing and clean!
- -the ability to drop down faster rather than having to wait slowly until you hit the ground.
- -The recoil when shooting feels good and can help me run away faster from the deadline boss when it approaches me.
Though I do have a few suggestions in case you plan to update this game.
- - I think the Deadline boss hitbox is a bit too big to the point where I die without even hitting the text, perhaps it'd be a good idea to inflate the hitbox a bit.
- -the sprite of the grapple tiles blends in with the spikes, perhaps adjust the colors to make it more easier to see
- -i think it would be a cool idea to see the grapple tile flash or change color when you're either in range to do a websling or when your mouse position collides with a grapple tile. that way it can be a bit easier to know when to right click.
Overall, I had fun playing this game. Took a while to finish but I managed to reach the end with enough trial and error! great job!