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(+1)

this was really polished, I’m super impressed

the animations of the blobs and their spawning/transforming was full of character, so was the jumping sound. the background music was pleasant but not intrusive. The gameplay was (mostly) super rewarding.

One thing that bothered me was being forced to completely restart a level if I missed a jump in a later-stage of a level and couldn’t get where I needed to in time. That being said I liked having limited time per blob so I’m not sure what the best way to solve this is…just felt a little punishing to have to start over a few times on the last blob because I made myself a crappy platforming experience lol

Thank you, calvin. I agree with you, next time I will try make less crappy game :P