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(1 edit) (+1)

Definently a fun and creative little game. I like how the character is technically able to skip in line slightly. It would be funny if the player was able to do this for the entire line.

Suggestions/criticism
- I sometimes found the text bubbles to disappear too fast before I could read them. It would be nice for them to linger just a little bit longer before they disappeared.
- I felt like the ending the player could have used the directional pad or the crank to advance the little comic strip.
- it would be fun if there were little minigames that the player could play to pass the time while standing in line. Such as trying to balance a ball, but the player could lose the ball and if they go after it they would have to step out of line and then get back in the back. Alternatively someone could be kind enough to give them back their ball. Also with minigames it would be funny if the player got so engrossed in them that the line then moved forward and people started to pass you in line.

Overall a great little experience that wasted my time (much like many lines do), Great work overall and I know the wait was worth it!

Edit:
I would have also liked to see the player character having more movement like tapping their foot or just being impatient in general.

(+1)

Thanks for the comprehensive feedback- I really appreciate it. Those are great suggestions. I'll bump up the timing and add controls for the ending comic to the next non-jam release.

In regards to the minigames, I totally agree. I did want to add something like that but it pushed the scope of the project too high for the jam- I initially thought of the player having to do something on their phone (playing flappy bird, doom scrolling, swiping on tinder etc) while in the line, and having to manage that and shuffling up at the same time. I think it would have made it more "game"-y as it actually would've added some sort of competitive element. I like your idea of playing with a ball even more, and the complexity would probably be less for that. Definitely something to consider as a future upgrade.

I also dig the idea of the player tapping their foot in line lol. I'll see if I can find the time to animate that and add it to the next release too.

Thanks again for your review, and I'm glad you found it interesting!

(+1)

I'm glad I could provide some suggestions! and yeah I agree that minigames would have taken a lot of time to develop for the game jam. I still think this game is still really well polished.