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(1 edit)

This seems to be a fun little shooting games where you have to hit the enemies before they reach you. The use of the crank is really fluid and I think really well done. The game seems to have struggles when new enemies come in and also when the player spam fires as well. I do like the idea that more and more enemies spawn and the player isn't able to deal with them all, I'm not entirely sure if this is what you were going for with this game but either way it is still an interesting idea.

Suggestions/critiques:
- there seems to be some performance issues when a lot of enemies are being spawned in to the game.
- I appreciate the use of screen shake but think that there could also be some side to side along with up and down screen shake.
- I feel that the death screen needs to possibly have a different button to the firing button because as it is right now when I die I will just immediately go back into a new game because I was trying to fire at an enemy.

Overall great work and I hope to see some improvements from this game in the future!