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Solo Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #16 | 2.077 | 2.231 |
Use of console | #17 | 2.363 | 2.538 |
Creativity | #21 | 1.504 | 1.615 |
Overall | #21 | 1.981 | 2.128 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thanks everyone for the comment & feedback. Making this game was a very cool learning experience
Loose connection to the theme, but good use of the crank! Would be nice to see the highscore before restarting to play.
This seems to be a fun little shooting games where you have to hit the enemies before they reach you. The use of the crank is really fluid and I think really well done. The game seems to have struggles when new enemies come in and also when the player spam fires as well. I do like the idea that more and more enemies spawn and the player isn't able to deal with them all, I'm not entirely sure if this is what you were going for with this game but either way it is still an interesting idea.
Suggestions/critiques:
- there seems to be some performance issues when a lot of enemies are being spawned in to the game.
- I appreciate the use of screen shake but think that there could also be some side to side along with up and down screen shake.
- I feel that the death screen needs to possibly have a different button to the firing button because as it is right now when I die I will just immediately go back into a new game because I was trying to fire at an enemy.
Overall great work and I hope to see some improvements from this game in the future!
Feels like a good start of something. I enjoy using the crank for aiming. Using the d-pad for shooting might have been a fun option to explore. Some variations in bullets, environment or enemies would have been nice. Nice work!
A nice and simple crank-and-shoot arcade game! Adding more of a theme, especially in the art, would increase the appeal and maybe help make clearer the connection to the jam theme.
simple little arcadey shooter. having the sound effects for shooting is nice but you can out-pace the sample player which is a little awkward but of course not game breaking or anything
This was a fun little experience! It's not very deep but it was still satisfying to play and using the crank is always a good time. I would have liked the option to use the B button to shoot as well as I find it more comfortable to press while cranking than A. I'm also not sure how this fits with the jam's theme, I can think of a few possible interpretations but a lot of them feel like a stretch. Still, good job with this one!