I apologize for the delayed response; we were extremely busy during that time. We encountered various challenges, such as a team member in charge of marketing falling ill, and the art development guy experiencing sleep deprivation, among other issues. :(( Now that the demo has been released, I hope you enjoy it while anticipating the official release! :3
Thank you for your kind words aimed at deescalating things in the first place.
Yeah, we should have announced it earlier instead of letting the delay be announced at the last minute.
The extended time is also based on calculations of the amount of work involved. We genuinely hope that we can meet the deadline this time. Honestly, on itch, I've found that there are many nice guys like you who support and are kind to us. :3 I can also understand their frustration because of us, too. :D
Hope things will turn out right on time this time. :3