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I really like the concept and how difficult it is to control the character! I could see this being really neat if there were other objectives than just dodging, such as bonus point spots and the like. Great job! (ps i want to see score on the game over screen)

Thank you for playing and giving feedback! Yeah, we had more ideas, but sadly couldn't bring them to life this week. I actually submitted with just one minute on the clock, otherwise I also wanted to implement small stuff such as the highscore on the game-over screen.