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(+3)

This was great! I think the strongest aspect of this game is the level design with the pipes! 

The main issue I had was with the jump mechanic, specifically the way you couldn't change direction or micro-adjust mid-air, so it made jumping to pipes a little frustrating. But other than that, really cool!

I worked on the movement and kinda just winged it so I appreciate the feedback :D you can actually influence your direction in air just a lil bit, the amount was just some arbitrary percentage I came up with. In retrospect I wish I would've had some people play it blind, because all of my fiddling and changing was only informed by me and the others playing it for hours and hours a day so we were naturally used to it already