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(2 edits)

The game is functional, but it lacks whimsy. There's no menu, tutorial, HUD, music, or even a feedback to show that you died because the game just restarts. I know that the pressure to deliver the game within the estimated deadline is great, but the advice I give you is: "if you can't win with talent, win with effort."

I invite you to play my game and give me some feedback as well. 🥸

(+1)

you are correct on all of your statements… all things aside I was not attempting to win anything.

This was just a personal achievement. I knew there was zero chance of this game winning anything, and fell short of everything I wanted it to be, but I did the only thing I set out to do. Which was submit a game within the time limit. Also I work a lot, have 3 kids, and a wife I had about 20 hours of awake time to do anything, and that is before I do chores to keep the household running. 


Thank you for your comment. Hopefully next time I will have more time, and experience built up to have something better to show.

(+1)

The "winning" thing was a metaphor, and I wasn't necessarily talking about winning the competition. In any case, I wish you good luck with your next project.