Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

the use of simple shapes was a good choice, it makes the large amount of objects on the screen feel less overwhelming and more instantly readable.  and the relaxing color palette is also really nice. I loved the crisp audio design when you deflect bullets and destroy enemies.

 at one point, at the start of the game, I faced the hourglass enemy, he spawned on my side and I didn't understand how to deflect his bullets onto him,   so I ended up chilling on the other side of the arena and gaining points. at some point I got bored and used a bomb to destroy him, but I think that if I did not do that I could keep farming points endlessly. 

overall cool game, I enjoyed it.