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A jam submission

Shape/Shift: Jam EditionView game page

Gameboy styled vertical shooter with no shoot button!? - Submission for 1-Bit Jam #2
Submitted by Perfect C Games (@PerfectCGames) — 1 hour, 37 minutes before the deadline
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Shape/Shift: Jam Edition's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#404.0004.000
Music#623.5003.500
Gameplay#913.2003.200
Overall#1073.4173.417
Theme#1762.8002.800
Is the graphics 1 bit?#1864.4004.400
Art#2122.6002.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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PerfectChaosOne

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Comments

Submitted

Amazing! I loved the idea, but I personally didn't like that you could lose your shield. It feels like it becomes a completely different kind of game when that happens. I also think it was kinda confusing that certain enemies were one color, but their bullets were the other. I think it would be better if all of the colors matched so that the player would be able to react better. All in all a solid entry and a great foundation to build off of. Nice Work!

Submitted

this was quite refreshing to see a game done in other colors than just black and white! i liked the game :D it could use a bit more juice (like some squash effect when hitting bullets..etc) but other than that the game is great :DDD

Submitted

It was an interesting idea to play with the change of color while reflecting the projectiles!

I found it hard however to destroy the targets. 

Submitted

Neat little arcade game, I liked the idea of switching between worlds a lot and wish it was used in a more fundamental way perhaps. It feels pretty tight though and was very easy to read and pickup!

Submitted

the use of simple shapes was a good choice, it makes the large amount of objects on the screen feel less overwhelming and more instantly readable.  and the relaxing color palette is also really nice. I loved the crisp audio design when you deflect bullets and destroy enemies.

 at one point, at the start of the game, I faced the hourglass enemy, he spawned on my side and I didn't understand how to deflect his bullets onto him,   so I ended up chilling on the other side of the arena and gaining points. at some point I got bored and used a bomb to destroy him, but I think that if I did not do that I could keep farming points endlessly. 

overall cool game, I enjoyed it.

Submitted

Cool idea! I like the bouncing mechanic with the Ikaruga style switching! The chaos got a little overwhelming, and I was a little lost on strategy, but I like the unique mashup of ideas!

The two green shades worked well, too. Switching between white and black frequently would have been a little intense on the eyes.

Good job!