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(+1)

Very good game, I love it. Just one part is missing for me, there are no real links between the runs. An evolution like in Rogue legacy would be super cool.

(+2)

I appreciate the desire for something like this, but adding meta progression would change the genre of the game. Shattered is a traditional roguelike (lots of folks call games like Rogue Legacy roguelites), and one of the points of that genre is that each run is independent from the others. You have the exact same potential to win on your first run as you do on your 100th.