The music was great, I liked the quirky art, and I appreciated the ability to remap controls easily. But I could not figure out how to get past the pipes in the very beginning of the first level.
Glad you liked it, thanks for the feedback :D yeah I think when we were playtesting we hadn't really considered that we already knew where we were meant to go, in retrospect we should've had some people go in blind and tell us if the level layouts were intuitive enough