Great game, the art is fantastic too! The only flaw I'd say it has is balancing of some cards, my deck ended up as just "2 step, 0 physical" and "jump 3, lose 2 physical" and it powered through the entire last segment. Great job though!
That was the direction we were pushing it in for sure. The emotional aspect was very important, but I think that messages get through when the player make the decisions themselves. That’s why the player is always the one to make the decisions. Even if we push them in the direction we want them to go.