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(1 edit) (+1)

This was interesting, although not exactly my kind of game. The idea of jumping down or falling to the next level is really cool. It could be a part of the mechanics in its own right, like, while falling, you need to doge a threat or land on a boost or something else. I think adding different easy/medium/hard modes would improve the experience.

very interesting idea! Thank you for the feedback 😊