Thanks for playing. Definitely agree with you. In the post jam version (which will be uploaded after the jam), there are actually levels with number or direction on the ground, and the player has to use it to move around and solve a puzzle.
In many games like legend of zelda or binding of isaac, player usually get the full view of the room upon entering. In my game, you start with only one tile and you build your path with only one tile at a time. Hopefully that makes sense for the theme.