Love the art and animations and sound! I want to love the gameplay, but I can’t seem to get the timing right…
I will try to change the timing a bit so it's more intuitive. I'm sorry for that, i just can't get it right for some reason =/. The idea is that when the attack animation ends, you have to be really close to the opponent to land a critical hit. There's also a timing message at the bottom to help you with that, but i'm aware that there's something off with the timing.