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I've also played the game and agree with Tr33ntix that level design needs a change. (Art style looks nice, but i think it is a bit too oppresive having large walls and a square shaped level). The game's mechanics reminded me of osu catch and other games. In my opinion, you've managed to save the genre's (can you call it a genre tho?) appealing side!

Also the music has made a special impression on me. I wonder, if we could collab someday.
I don't usually make jungle like in "bloomtime" btw.

Thanks for playing ! Yes the game is very rushed but most of the time went in background stuff (I'm working on the framework behind it, so I wasn't very efficient ^^" )

I appreciate your thoughts on the music, I like it too (although a bit too short) .

I'd love to collab with people but I want to get this framework of mine up and running before then x)