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I like it! But sadly I couldnt finish it because of the shooting-type enemies. They can get very unfair imo. They often camp in areas the player cant see while moving (offscreen, corners). You also often cant see the offscreen bullets behind walls until its too late. So in summary, cool stylized game but needs a bit of polish. Might give it a third try later.

We are sorry to hear that. Our testers wanted to make enemies even harder, but we made the mid-compromise, which is very similar to games on the market.