In the first level I got out of bounds and then skipped all the way to the elevator and then was very surprised at the difficulty in the next levels cause I did not learn a thing :D I like the floos and colors, reminds me of art sqool but in a bad timeline. The full OST is impressive, the titles have
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Swords, Death & Robots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #6 | 3.519 | 3.519 |
Controls | #6 | 3.556 | 3.556 |
Music & Sounds | #8 | 3.481 | 3.481 |
Overall impression | #9 | 3.407 | 3.407 |
Visuals | #13 | 3.556 | 3.556 |
Innovation | #25 | 2.333 | 2.333 |
Theme | #36 | 1.741 | 1.741 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I’m not sure if that was the last level, but there was a big purple statue, and the screen started turning black. However, after that, I waited for a while, and nothing happened; the timer stopped, so I guess it’s the end. I completed it with a time of 5:04, and it was really fun. In the first level, I was dying a lot, but then I got the hang of it and went through all the remaining levels without dying. When I first encountered hologram enemies, I thought they were immortal, but eventually, I found the projector :D. It’s a really cool game, and I enjoyed it a lot. Great job with this one!
absolutely love this game. Cannot really beat it but that's okay. Love the vibe, love the music and the art is so cool. Long tight corridors, whacky floors, the suspenseful music, the lighting, and walls? Make me dizzy and scared, death can await in any corner, perfect!
I'm here an aggressive player, smashing my mouse to kill them all! And my hand is hurt :D I like the gameplay and as others said already, enemies get harder later on :)
I like the graphics and lighting here, didn't catch the connection with the theme, but good job! I agree with the guys about shooting enemies, they are so annoying that if you see them for the first time, there is a 100% chance that you will see them again, because you will just be dead.
Thanks for game!
Few bugs, like intangeable enemies and very sudden deaths but very nicely put together game.
As gasimo said the shoota-boys in tight corridors are a nightmare to deal with. You can sidestep them but very fast shooting and narrow corridors make them very good at suddenly deleting your existence.
I like it! But sadly I couldnt finish it because of the shooting-type enemies. They can get very unfair imo. They often camp in areas the player cant see while moving (offscreen, corners). You also often cant see the offscreen bullets behind walls until its too late. So in summary, cool stylized game but needs a bit of polish. Might give it a third try later.
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