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Gasimo

26
Posts
1
Topics
15
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5
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A member registered Feb 13, 2018 · View creator page →

Creator of

Recent community posts

Really nice game and phenomenal execution. Love the atmosphere and style.

Love it!

Hello! You can toggle the mushroom destruction mode by pressing [X] and clicking left mouse on any mushroom you dont like. Pressing [X] again disables the mode. Speaking of descriptions, yes. We really really wanted to come up with some goofy names but sadly time was against us so we focused more on obliterating bugs. But we might add descriptions and some QOL features after the Jam!

A neat mycelium-filled game with a mean mole. Loved the gameplay execution! Nice job!

Loved the art style and the springs! The levels are a little bit too unforgiving though. Many platforms look like they are supposed to be reachable by jumping while they are not. The second level with the top-down view is cool but really hard and the bugs often corner me. Might finish it later!

Absolutely surreal experience. This game executes the uncanny atmosphere brilliantly! Nice work!

Love the visuals, love the sounds! The controls seem to be a bit buggy for me tho with the point&click movement. It the few tries I tried the character gets stuck and doesnt move anywhere no matter what I do.

I love this game! Thank you cheeselover69 the best TF2 horror game ever ever. Experiencing it reminds me of the days I spent in Vietnam. And all that in Scratch? You crazy! Keep on keeping on!

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PS: The star on the second floor is reachable. Hint: You must utilize both the trash can and the locker ;)

Hello Ermith! Thanks for the kind words! I am very sorry to hear that you had issues with the 0.2 build. Its actually the more recent one, introducing minor bugfixes (but none of them touch the Wizard controller scripts, strange.) If it wouldnt bother you too much, would you please check if the issue persists on 0.2? And if so, could you let me know your system info? (Win version or Wine, GPU/CPU/RAM etc.)

This sure is the goofiest Christmas of em all! I really like the puzzle, 2 minigames and artstyle. I could only wish for the game being a bit longer (and maybe a tad less loud haha)

This sure was a wild ride! (both style-wise and fauna-wise) Nice work

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A cool game about multitasking! In my opinion it was a little too easy so it gets quite boring after the 5th day (finished 10 days). Perhaps you could add some emails which are important which would decrease your work meter if you removed them?

Also at the beginning (i dont know if its a bug) the text typewriter effect kinda glitches out and is typing multiple lines at once, which is extremely difficult to read while also causing my headphones to go oom.

Otherwise its pretty nice work. The physics of throwing empty bottles and apples around the office is awesome, keep on keeping on!

This game was much longer than I anticipated, and I loved every second of it. Some gameplay features were not really obvious at first I figured em found them out as I went. It also would be a crime not to mention the insane amount of art this game features. Crazy! Great work!

Could be a cool game but needs a considerable amount of polish. My team encountered enourmous amounts of gamebreaking bugs and performance issues. But shall these be fixed, this could work really well! Keep it up!

A charming challenging game! Love the fact that both pacifist and kill-em-all options require a very different approach on the level. Great work!

Cool idea! I think it could use a little bit more gameplay inbetween days though. There is often not much to do besides the arcade-y seed collecting. The UI could also use some polish, I got some UI elements goofing up a bit. Otherwise cool idea, keep it up!

I like it! But sadly I couldnt finish it because of the shooting-type enemies. They can get very unfair imo. They often camp in areas the player cant see while moving (offscreen, corners). You also often cant see the offscreen bullets behind walls until its too late. So in summary, cool stylized game but needs a bit of polish. Might give it a third try later.

Very interesting project you got there! I like the true-to-90s aesthetic and storytelling in this game. Nice work!

A cute game about uncovering hidden foxes among my hens? Count me in! Very cool idea and game, the UI can get a little too cluttered at times though.

Really adore this cute and relaxing project! It knows exactly what it wants to be and executes on it flawlessly. Great job!

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The gameplay is a little stiff and very unbalanced with the enemies. Would love to finish this one but its just too difficult. The range of the officers is crazy. But if that gets tweaked it could be a cool stealth game! I think a good fix would be if the officers wouldnt catch you immediately but instead either had a detection meter or would have a portable flash and it takes time for them to flash you.

Great work on the game! I absolutely love the art direction in this one. The only major downside is that the rules in the game are rather poorly conveyed to the player. Otherwise very fun!

Thanks!

zooooo.

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  • Some text is improperly localized
  • There are lighting artefacts at the back of the school main hallway