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Kinda curious, but do you ever plan on making a walkthrough? I just keep finding tons of little things I never knew about, like waiting in the Ghost Atlas and using the PC message in Meditation! I missed that for ages! So I'm always wondering what else I missed and that might be going over my head.

I'll probably end up adding more in-game hints to things like that, but I don't think I'll make a walkthrough. I'll leave it for other people to figure things out and do that if they want

Yeah, I think if you had segments like the Cartridge or the atlas it would be cool. Think of it like this: each item has a purpose and some have a story behind them. What that purpose and story is must be found by the player. Especially perhaps different ways to make curses like upcoming the curse of the growing boyfriend interesting.