Took a few tries to get the timing right, but once I got it enjoyed it. I think slowly increasing the speed of the patients would be an interesting mechanic to add.
Hey, thanks for playing! The speed of the game (not just patients, but everything) indeed increases after each successful “cure” by 5% (of the original 100% speed), but for every 10th cure it decreases by 25%, so the player can breathe a little.