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Good to be in another jam c:
The qualifier on the monster designs has me a bit sad since those were the bits I put the most time in, but I appreciate the feedback. I initially had more limbs planned but they got scaled back for time

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Scaling always like that, huh, we downsized our game too. 
The only problem with monsters is stylistic continuality, because the world is much more detailized and 'volumetric'. They are cool by itself but there is a stylistic mismatch with the rest of the game.
But im no artist tho, so my opinion is just my opinion :D good luck!