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(1 edit)

First Impressions

I spent a couple of hours so far and I like the story. It's not too fancy, but it's got a pretty strong forward momentum and the build-up is pretty good so far. What I'm a little disappointed with is the core cast, which lacks a little personality and feels a bit stiff. Again, the plot itself is good, and the backstory is solid.

The pacing is good overall, but having to backtrack the first area is a little repetitive. It would be nice if there's an alternate route back or some sort of fast travel option.

The combat is a bit uninspired and feels broken. It is it intentional that members randomly get extra actions? I don't see it mentioned, so is it a bug?

I'd really like it if start abilities are available right away instead of after leveling once. Only having the option to spam Attack is a bit boring at the start.

Overall, I'm having a good time. The strongest point is the pacing of the story, and I'm looking forward to playing more.

EDIT: Oof, that roof access at the big building in Trill was confusing to find. I think it needs to be more clear. Also, you have to check your collisions. Near the gate where Eiuleen ran off to the lab, I was able to climb into the wall of the building.

Yeah there is a few still being found that I missed. Thanks for pointing more out! I'm glad you're enjoying it!

As for the story and cast. I know the Dev has ideas for prequel and other story arcs potentially. I think the cast backstory being a bit "thin" makes sense in line with the actual plot. I suppose there could be more inter-team interaction to build off, but I feel I do have a general idea of personality of each person.  

I found a few areas I could get out of bounds, but they weren't game breaking. Reported to dev. 
I don't remember doing too many repeats of areas, but I like to explore around anyway so I didn't see a need for fast travel in the game. 

I did find myself using the Energy attacks for most encounters, but I had a few to choose, single vs multi enemy attacks, so it gave me variety and allowed me to try different attack styles which was welcome.

Overall took about 6 1/2 - 7 hours to complete the game for me. I think the parallel story lines really were great and definitely agree that story progression felt good, I didn't feel overwhelmed with everything happening at once, but still didn't feel like I needed story faster either.

The first RPG Maker game I think I've finished so far, so for sure I'd recommend this to play.

(+1)

So glad you enjoyed it!  I def plan to make both additional parallel stories, sequels, and prequels in the universe. 

(+1)

Oh yeah, I didn't mention that part about parallel storytelling. It's great. It all adds up to the good pacing of the story.